"The way a character turns green when they become contested -- armour and most importantly," Rod Fergusson adds. "It had no basis in reality, it seems like your armour's poisoned too. Whenever you have a physically based render, that is really focused on how substances react to light. Therefore the concept of painting them to Diablo 2 Resurrected Items showcase toxin, there's more nuance to it in relation to getting that same clarity. Materials like a sword that now has an ice ability. That becomes the tricky part."
Interestingly whilst the 3D visuals present visual results and physics and 3D objects that interact and respond to light and other elements, there was always a conscious effort to ensure that the original look and feel was constantly maintained.
"You didn't actually notice things like collision since it was a point and click game," Rob Gallerani explains. "Let's say that you have a wall facing you along with the end cap has collision or does not have collision. You click on the opposing side of the wall and your character walks around it. More importantly the character walked round the wreck for you."
"So you did not really notice it clipped the corner or it took it somewhat broad," Rob adds. "When you're using a controller and you can just run into the wall and rub up against it you'll see every tiny thing. This is another point where we were like, we are not changing the collision because that could be changing something heart to the match. And to be honest we are sitting there thinking, what does it matter? 1 wall here. But it's a slippery slope right? No collision has shifted and no artwork has changed, we're incorrect in the exact same exact spots where it was before."
And this may be the magic of Diablo II: Resurrected, a remaster that in a glance resembles a remake. The identical game from decades past, now looking much better than ever whilst being available on basically every stage. A resurrection in name and execution.
"There would definitely be human mistake. We're very good at what we do, however, we are not that good. That is what it was. We can not mess up. We just have to Buy Diablo 2 Items basically make certain everything has 3D counterparts. And that D2 remains D2."